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The Mexican
Revolution that began in 1910 with the overthrow of
dictator Porfirio Diaz degenerated into civil war
following the assassination of President Francisco
Madero. By end of 1915 the forces of President Carranza
were arrayed against a variety of leaders supporting
either themselves or General Victoriano Huerta. Pancho
Villa, commander of the Mexican Army del Norte, at first
supported Carranza, but then went rogue after the US
Government recognized Carranza’s government. Historians
still debate Villa’s reasons, but in early March 1916 he
decided to enter the US and raid the town of Columbus,
New Mexico.
Although the town was where the 13th Regiment US Cavalry
was garrisoned, he knew most of the troopers were
scattered along the border. Believing the town was only
weakly guarded, his force of just under 500 men were to
steal arms, provisions and horses while also wreaking as
much havoc as possible. Such a raid he believed could
galvanize the US government into a retaliatory strike
that would drag Carranza’s government into a war with
the US it could not win, or a humiliating capitulation
that would outrage the Mexican people. Either way, Villa
reasoned, it would mean the downfall of Carranza.
Villa’s
Vengeance is an introductory level
wargame simulation portraying the March 9, 1916 raid on
Columbus, New Mexico. Players are cast in the roles of
Villa’s raiding force and the defending US regular and
militia forces. Can you do as well or better?
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Cards designed for the game are available for $8.00
Game Components
One 11" by 17" map sheet
One sheet of 63 counters and markers
This set of rules
Design: Paul Rohrbaugh
Graphics: Dariusz Buracweski
Editing: Lisa Rohrbaugh
Playtesters: Brian Brennan and Lisa Rohrbaugh
$16.95
Available NOW!
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BONUS:
Players can play the Fighting Eagles
game in conjunction with The Yanks Are Here!
Additional Rules contain that option! |
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