$20.95
does not include shipping
Game Design:Paul Rohrbaugh
Graphics: Ilya Kudriashov Playtesting: Larry
Backus, Brian Brennan, and Alan Sheridan
Series Playtesting: Brian Brennan, Jason
Carsone, Derek Mihalcin, and Dan Thompkins
Mounted counters are available for an additional $5.00
Two 11" by 17" map sections | 108 unmounted,
double-sided counters | One Players’ Aid Sheet |
One, 7 page Rule Book
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Lightning and Steel
is a war game simulation of the climatic
battle fought near the town of Piotrków
Trybunalski during the 1939 invasion of
Poland by Nazi Germany. Taking the
crossroads town was crucial to the German’s
XVI Corps offensive. The Poles ordered their
1st and 2nd Tank Battalions, along with
elements of two infantry and one cavalry
divisions, to counter attack and cut off the
Germans. The result was the war’s first
major tank battle, and one that nearly
thwarted the German’s plans.
The German attack on Poland, codenamed “Case
White,” on September 2nd, 1939 was a gamble
on Hitler’s part. He wagered Poland’s allies
of France and Great Britain would once again
cave-in to his demands and not oppose his
invasion. Even if they did, a lightning-fast
war (blitzkrieg) would make mote any of
their objections once the rival to the east
was subjugated. That a mutual defense treaty
stipulating an invasion from the east by the
Soviet Union only “sealed the deal” and
further secured Hitler’s risk. Historically
the Germans were stymied in their attempt to
take Piotrków Trybunalski. Encouraged, and
also increasingly desperate, the Poles
launched their even larger counter-offensive
at the Bzura River a few days later with the
main effort once again made against the
German XVI Corps. That offensive alarmed the
German High Command, and only compelled the
Prusy Army to retreat due to German
breakthroughs elsewhere.
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