Game Compents
Four, 11" x 17" maps | One rules
book | Several Player Aid Cards | and 280 double sided unit counters
Shipping not
included
Mounted counters are available for an additional
$4
Game Credits:
Game Design: Paul Rohrbaugh Graphics: Nils
Johansson
Development: Peter Bogdasarian
Editing: Nils Johansson and Lisa Rohrbaugh
Playtesting:
Dave Boe, Peter Bogdasarian, Brian Brennan,
Steve Bucey, Mike Mirfin, Cameron Moir, Vaughn
Thorsteinson
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CITY OF CONFUSION
The Battle of Hue, Tet 1968
City of Confusion: the Battle for Hue, Tet 1968 covers the attack on the old Imperial capital of Hue by forces of the
People’s Army of Vietnam and South Vietnamese
insurgents of the National Liberation Front during
the Tet Offensive. The Communist forces hoped a
popular uprising by the “oppressed” people in
South Vietnam
would lead to a general uprising and overthrow of
the “puppet” regime supported by the
United States. The
city of Hue
was the only city to be completely occupied by the
communist forces during the massive offensive, and
was the scene of violent and close-quarter fighting
that waged for nearly a month, from January 31st
to February 25th, 1968. The general uprising never
occurred, and in fact the communist’s disappointment
led to atrocities when they massacred hundreds of
“collaborators” after they took control. The
fighting to retake control of the city and oust the
PAVN and VC devastated the city and
Imperial
Palace, symbolizing the
tragic and confused nature of the war.
Players are cast in the roles of the commanders of
each side’s forces. Both players will have
capabilities to inflict harm upon their opponent,
while also having liabilities to protect.
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